Interfaces
Interfaces Groups
C
| Name | Description | Groups |
|---|---|---|
| CameraShakeInfo | Shake data | Gameplay |
D
| Name | Description | Groups |
|---|---|---|
| DataStorageResult | Data storage return value | [Data Processing](groups/Data Processing.Data Processing.md) |
G
| Name | Description | Groups |
|---|---|---|
| GameObjectInfo | Constructing information about objects | [Base Class](groups/Base Class.Base Class.md) |
I
| Name | Description | Groups |
|---|---|---|
| IBagItemSkin | Grid Skin | Extension |
| IBagStruct | Backpack data structure | Extension |
| IItemDeleteSkin | Item removal skin | Extension |
| ILeaderboardItemView | UI structure interface for one piece of data in the leaderboard panel | UI |
| ILeaderboardPanelView | UI structure API of ranking panel | UI |
| ItemConfig | Configuration of props | Extension |
P
| Name | Description | Groups |
|---|---|---|
| ProjectileMovementConfig | Type of projectile configuration | Gameplay |
R
| Name | Description | Groups |
|---|---|---|
| RequestInit | Object of HTTP request information | Gameplay |
| Response | Object of HTTP response information | Gameplay |
| RoomInfo | Room information of Player | [Data Processing](groups/Data Processing.Data Processing.md) |
T
| Name | Description | Groups |
|---|---|---|
| TeleportOptions | Additional information that can be provided during transmission | [Data Processing](groups/Data Processing.Data Processing.md) |
| TeleportResult | The result of transmitting the request | [Data Processing](groups/Data Processing.Data Processing.md) |
| TypeName | Class definition, using this can save the tedious type declaration of class parameters, such as fun<T>(c: {new(): T}), which can be written as fun<T>(c: Class<T>) | [Basic Type](groups/Basic Type.Basic Type.md) |
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