Character System
Character System Groups
Table of contents
Classes |
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Character Character |
CharacterDecoration Character pendant slot |
CharacterDescription Humanoid appearance configuration |
Pawn As the base class of Player character and non object Player character, Pawn is a game object that can be control through Player controller or logical script. |
Player Role Manager |
PlayerState PlayerState base class |
Enums |
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AppearanceType Image type |
BasicStanceType Basic posture style |
BodyPartTypeV1 V1 character location |
CharacterFeatureType Enumeration of Morph and Bone dressing items for appearance attributes |
CharacterStateType Character Status |
CharacterTemplate Character body type |
CharacterType Image type |
CustomShapeType Shape type of collision body |
ExpressionType Emoji type |
FaceStyle Basic face shape of character |
HumanoidSlotType Type of slot for humanoid characters |
MoveControlMode Mobile control mode |
MoveFacingDirection Facing the direction during exercise |
MovementDirection Positive direction of motion |
MovementMode Character Status |
NonHumanoidSlotType Non human character slot type |
SomatotypeV1 V1 character body type |
SomatotypeV2 Character body type |