Character System
Character System Groups
Table of contents
| Classes |
|---|
| Character Character |
| CharacterDecoration Character pendant slot |
| CharacterDescription Humanoid appearance configuration |
| Pawn As the base class of Player character and non object Player character, Pawn is a game object that can be control through Player controller or logical script. |
| Player Role Manager |
| PlayerState PlayerState base class |
| Enums |
|---|
| AppearanceType Image type |
| BasicStanceType Basic posture style |
| BodyPartTypeV1 V1 character location |
| CharacterFeatureType Enumeration of Morph and Bone dressing items for appearance attributes |
| CharacterStateType Character Status |
| CharacterTemplate Character body type |
| CharacterType Image type |
| CustomShapeType Shape type of collision body |
| ExpressionType Emoji type |
| FaceStyle Basic face shape of character |
| HumanoidSlotType Type of slot for humanoid characters |
| MoveControlMode Mobile control mode |
| MoveFacingDirection Facing the direction during exercise |
| MovementDirection Positive direction of motion |
| MovementMode Character Status |
| NonHumanoidSlotType Non human character slot type |
| SomatotypeV1 V1 character body type |
| SomatotypeV2 Character body type |
Editor API