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Gameplay

Gameplay

Gameplay Groups

Table of contents

Classes
AdvancedVehicle
Four-wheel vehicle
BlockingVolume
Blocking area
Camera
Camera
ForceVolume
Physical force region
HotWeapon
Hot Weapon
HotWeaponAccuracyOfFireComponent
Hot Weapon shoot precision component
HotWeaponAimComponent
The hot weapon aiming component will bring the perspective of the gun wielding character closer in the aiming state
HotWeaponFireComponent
Thermal weapon firing component, responsible for maintaining the main parameters and core logic of thermal weapon firing
HotWeaponLoadComponent
Hot Weapon loading component is responsible for maintaining relevant parameters and logic of Hot Weapon loading action
HotWeaponRecoilForceComponent
Thermal weapon recoil component, used to control the shaking (automatically restored) and offset (not automatically restored) of the character's perspective during launch
HotWeaponReloadComponent
Hot Weapon reload component is responsible for maintaining the relevant parameters and logic of Hot Weapon reload action
IKAnchor
IK anchor point
Impulse
Impulse
IntegratedMover
Motor components
Interactor
Interactive objects, please ensure that animation asset have been loaded before interaction, otherwise position errors or other unexpected performance may result
MaterialInstance
Material instance class
MaterialSlot
Model slot, perform material related operations
Model
Physical Simulation and material Settings
NavModifierVolume
Navigation dynamic decoration area
Navigation
Navigation
ObjectLauncher
Projectile launcher
PhysicsService
Collision group
PhysicsThruster
propeller
ProjectileInst
Dedicated instance object for projectile launcher
ProjectileMovement
Projectile movement function class
RigidConstraint
Physical link component
SpringArm
Spring arm
Trigger
Trigger
WaterVolume
Water Volume
Enums
CollisionType
Collision type
ForceType
Force application type of Force Volume
IKPart
IK anchor type
ImpulseForceType
Type of impulse force
ImpulseType
Application mode of impulse
MotionAxis
Motion coordinate system
MotionMode
Sport mode
ObjectTypeQuery
Collision detect channel
TriggerShapeType
Collision shape
WaterPreset
Preset enumeration of water bodies
Interfaces
CameraShakeInfo
Shake data
ProjectileMovementConfig
Type of projectile configuration
RequestInit
Object of HTTP request information
Response
Object of HTTP response information