UI / FlipBook
FlipBook Class
Frame animation control
Hierarchy
↳
FlipBook
Table of contents
Properties
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Properties
onCustomPropertyChange: Readonly <MulticastDelegate <(path : string , value : unknown , oldValue : unknown ) => void >> other |
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Monitor custom attribute synchronization events |
Accessors
columns(): number other |
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Number of effective segmentation columns for frame images>=1 |
currentFrameIndex(): number other |
Frame What frame is the animation currently playing to |
framesPerSecond(): number other |
Frame animation How many frames image are played per second>0 |
imageInfo(): ImageInfo other |
Image asset Information |
isLoop(): boolean other |
Is the frame animation played in a loop |
onFinish(): MulticastDelegate <() => void > other |
When the frame animation is played completely, the callback will trigger the condition and play to the last frame, and the playing status is Playing |
rows(): number other |
The number of effective segmentation lines in a frame image is greater than or equal to 1 |
status(): PlayStatus other |
Frame animation playback status |
totalFrames(): number other |
Frame The number of effective playback frames for the maximum division of the image, which is greater than 0 and less than (number of rows X number of columns) |
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Accessors
alignPosition(): Readonly <Vector2 > other |
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Get the align position of the widget. When the align method is right align, bottom align, and center align, the value of alignPosition is different from that of position; |
autoSizeHorizontalEnable(): boolean other |
Get whether to automatically set the size horizontally |
autoSizeVerticalEnable(): boolean other |
Get whether to set the size automatically vertical |
cachedGeometry(): Geometry other |
Get the previous Get TickSpaceGeometry |
constraints(): Readonly <UIConstraintAnchors > other |
Get the layout of the control |
desiredSize(): Vector2 other |
Obtain expected size |
enable(): boolean other |
Is it available |
guid(): string other |
Get the widget GUID |
isHovered(): boolean other |
Is it hovered |
mouseCursor(): MouseCursor other |
Get the cursor type on the widget |
name(): string other |
Get Name |
paintSpaceGeometry(): Geometry other |
Get the last geometric information used to render the Widget |
parent(): Widget other |
Get parent node |
pivot(): Vector2 other |
Get the position of the widget anchor. This property determine the relative position of the widget graph and the anchor; At (0,0), the anchor point is located in the upper left corner of the control; (0.5,0.5), the anchor is at the center of the widget |
position(): Readonly <Vector2 > other |
Get the position of the control |
renderOpacity(): number other |
Obtain rendering transparency |
renderScale(): Vector2 other |
Get rendering scaling |
renderShear(): Vector2 other |
Obtain rendering misalignment deformation |
renderTransformAngle(): number other |
Obtain the rendering angle |
renderTransformPivot(): Vector2 other |
Get Render anchor |
size(): Vector2 other |
Get size |
tickSpaceGeometry(): Geometry other |
Retrieve the last geometric information used to drive Widget Tick |
transform(): Readonly <UITransform > other |
Obtain the size and position of the control |
visibility(): SlateVisibility other |
Get visibility |
visible(): boolean other |
Is it visible |
zOrder(): number other |
Get Zorder |
Methods
pause(): void other |
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Frame animation Play pause |
play(): void other |
Frame animation playback |
resume(): void other |
Frame animation playback redo pause, resume playback |
stop(): void other |
Frame animation playback stops |
newObject(parent? : Canvas , inName? : string ): FlipBook other |
Create FlipBook Control |
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Methods
addChild(child : Widget ): void other |
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Add child nodes |
clone(position : Vector2 , Parent? : any ): Widget other |
Clone the UI widget and its child nodes to the specified parent widget position (default to its parent node) |
destroyObject(): void other |
Remove and destroy immediately. Cannot be used again |
equal(that : Widget ): boolean other |
Determine if it is the same object |
findChildByPath(inPath : string ): Widget other |
Find nodes by relative path |
getChildAt(index : number ): Widget other |
What is the position node to obtain |
getChildByName<T : extends Widget <T >>(name : string ): T : extends Widget <T > other |
Search for nodes by name |
getChildrenCount(): number other |
Obtain the number of child nodes |
getCustomProperties(): string [] other |
Get all customize property |
getCustomProperty<T : extends CustomPropertyType >(propertyName : string ): T : extends CustomPropertyType other |
Get customize property |
getCustomPropertyChangeDelegate(property ): Readonly <MulticastDelegate <(path : string , value : unknown , oldValue : unknown ) => void >> other |
Event proxy triggered when a given object property is modified |
invalidateLayoutAndVolatility(): void other |
Immediately trigger re rendering and layout calculation |
removeAllChildren(): void other |
Clearing all child nodes will destroy the UI and render it unusable |
removeChild(child : Widget ): void other |
Removing a node will destroy the UI and make it unusable |
removeChildAt(index : number ): void other |
Removing the third node will destroy the UI and render it unusable |
removeObject(): void other |
Immediately remove and add to the root node for reuse |
serialize(): string other |
Serialize UI widget |
setCustomProperty(propertyName : string , value : undefined CustomPropertyType ): void other |
Set custom attributes |
deserialize(Data : string , Parent? : Widget ): Widget other |
Deserialize UI |
Properties
Accessors
columns
• | • | ||||
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Number of effective segmentation columns for frame images>=1 Returns
| Number of effective segmentation columns for frame images>=1 Parameters
|
currentFrameIndex
• | • | ||||
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Frame What frame is the animation currently playing to Returns
| Set the current frame of the frame animation to be played, which is less than the maximum number of valid frames Parameters
|
framesPerSecond
• | • | ||||
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Frame animation How many frames image are played per second>0 Returns
| Frame animation How many frames image are played per second>0 Parameters
|
imageInfo
• | ||
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Image asset Information Returns
|
isLoop
• | • | ||||
---|---|---|---|---|---|
Is the frame animation played in a loop Returns
| Is the frame animation played in a loop Parameters
|
onFinish
• | ||
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When the frame animation is played completely, the callback will trigger the condition and play to the last frame, and the playing status is Playing Returns
|
rows
• | • | ||||
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The number of effective segmentation lines in a frame image is greater than or equal to 1 Returns
| The number of effective segmentation lines in a frame image is greater than or equal to 1 Parameters
|
status
• | ||
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Frame animation playback status Returns
|
totalFrames
• | • | ||||
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Frame The number of effective playback frames for the maximum division of the image, which is greater than 0 and less than (number of rows X number of columns) Returns
| Frame The number of effective playback frames for the maximum division of the image, which is greater than 0 and less than (number of rows X number of columns) Parameters
|
Methods
pause
• pause(): void
other
Frame animation Play pause
play
• play(): void
other
Frame animation playback
resume
• resume(): void
other
Frame animation playback redo pause, resume playback
stop
• stop(): void
other
Frame animation playback stops
newObject
• Static
newObject(parent?
, inName?
): FlipBook
other
Create FlipBook Control
Parameters
parent? Canvas | Usage: Create the external parent object of the control with default: null |
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inName? string | Usage: Create control name default: null |
Returns
FlipBook | Return the created object |
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When the parent and inName are the same as an existing object, the old object will be destroyed